Matt Mechtley, K.S.C.

Math, Make, Media

I maintain a blog to post about my various projects and exploits:
Blog

I currently work as an independent video game developer at Flashbang Studios. I've coded on Splume and Off-Road Velociraptor Safari.

Flashbang Studios Splume Off-Road Velociraptor Safari

I earned my B.S. in Mathematics from Arizona State University in 2007. I worked with Rogier Windhorst in the School of Earth and Space Exploration to develop Appreciating Hubble at Hyper-speed, an interactive simulation used as a teaching tool. I wrote a paper for publication about it, as well as presentations and posters, which are detailed in my CV.
My CV
Interactive Astronomy Visualization Using the HUDF (2008, in preparation)