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<channel>
	<title>biphenyl.org</title>
	<atom:link href="http://biphenyl.org/blog/feed/" rel="self" type="application/rss+xml" />
	<link>http://biphenyl.org/blog</link>
	<description>Aromatic, organic, no longer associated with persistent environmental toxins?</description>
	<pubDate>Wed, 01 Oct 2008 06:54:16 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
	<language>en</language>
			<item>
		<title>TIGJam 2008</title>
		<link>http://biphenyl.org/blog/2008/09/30/tigjam-2008/</link>
		<comments>http://biphenyl.org/blog/2008/09/30/tigjam-2008/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 06:54:16 +0000</pubDate>
		<dc:creator>biphenyl</dc:creator>
		
		<category><![CDATA[Flashbang]]></category>

		<category><![CDATA[Games]]></category>

		<category><![CDATA[Projects]]></category>

		<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://biphenyl.org/blog/?p=20</guid>
		<description><![CDATA[This last weekend saw a gathering of indie video game developers for the inaugural TIGJam, hosted by TIGSource and us at Flashbang Studios. 20 indie developers from all over the US and Canada came together for 72 hours of game-making with our comrades in arms!
Armed with a bottle of guarana pills, the company of awesome [...]]]></description>
			<content:encoded><![CDATA[<p>This last weekend saw a gathering of indie video game developers for the inaugural TIGJam, hosted by <a href="http://tigsource.com">TIGSource</a> and us at <a href="http://blurst.com">Flashbang Studios</a>. 20 indie developers from all over the US and Canada came together for 72 hours of game-making with our comrades in arms!</p>
<p>Armed with a bottle of guarana pills, the company of awesome friends, and the promise of a fabulous Indian dinner as culmination, I set out with my brother <a href="http://6ixsetstudios.com">Adam</a> to start a project from scratch and finish as much as possible. We decided on a game for the iPhone, made using the beta for <a href="http://unity3d.com">Unity</a>&#8217;s iPhone version of their software. Our game is a 3D customizable robot brawler, in the spirit of the fantastic Sega Genesis game <a href="http://en.wikipedia.org/wiki/Cyborg_Justice">Cyborg Justice</a>.</p>
<p>After three days of TIGJam, we ended up with a nicely fleshed-out prototype, including enemy robots, three selectable weapons (grabber arm, minigun, and rocket launcher), and, of course, exploding barrels. We made this video earlier today, showcasing a total of four days of work:</p>
<p><object width="400" height="267"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1854457&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=1854457&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="267"></embed></object><br /><a href="http://vimeo.com/1854457?pg=embed&amp;sec=1854457">TIGJam 2008 - Robot Rampage!</a> from <a href="http://vimeo.com/user797545?pg=embed&amp;sec=1854457">Adam Mechtley</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1854457">Vimeo</a>.</p>
<p>There were some other fantastic games being worked on during the jam, including a number for the upcoming <a href="http://www.kokoromi.org/gamma3d">Gamma 3D</a> showcase. My personal favorite (other than of course <a href="http://2dboy.com/games.php">World of Goo</a>, which Kyle and Ron of 2D Boy were working on) was Alec Holowka and Adam Saltsman&#8217;s <a href="http://infiniteammo.ca/blog/curling/">curling game</a>, which looks completely sick after only three days of work!</p>
<p>Photos from the jam are up in my <a href="http://www.flickr.com/photos/mmechtley/sets/72157607591863260/">Flickr stream</a>. Adam and I plan to be finished with our robot project by the time that Unity iPhone reaches release &#8212; I&#8217;ll update as it comes along!</p>
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		<item>
		<title>Command Line History</title>
		<link>http://biphenyl.org/blog/2008/04/17/command-line-history/</link>
		<comments>http://biphenyl.org/blog/2008/04/17/command-line-history/#comments</comments>
		<pubDate>Thu, 17 Apr 2008 08:33:16 +0000</pubDate>
		<dc:creator>biphenyl</dc:creator>
		
		<category><![CDATA[Mac]]></category>

		<guid isPermaLink="false">http://biphenyl.org/blog/?p=19</guid>
		<description><![CDATA[Here&#8217;s a fun little game that Brandon linked to me from Rail Spikes. See what you&#8217;ve been running from the command line recently!
matt@Valhalla:~$ history 1000 &#124; awk '{a[$2]++}END{for(i in a){print a[i] &#8221; &#8221; i}}&#8217; &#124; sort -rn &#124; head
111 ls
71 /Applications/Firefox.app/Contents/MacOS/firefox
67 cd
28 tar
25 rm
25 latex
22 exit
22 dvipdft
20 vi
16 mv
Incidentally I&#8217;m running Firefox from the command [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a fun little game that <a href="http://brandon.cherem.org">Brandon</a> linked to me from <a href="http://www.railspikes.com/2008/4/16/command-line-history">Rail Spikes</a>. See what <em>you&#8217;ve</em> been running from the command line recently!</p>
<p><code>matt@Valhalla:~$ history 1000 | awk '{a[$2]++}END{for(i in a){print a[i] &#8221; &#8221; i}}&#8217; | sort -rn | head<br />
111 ls<br />
71 /Applications/Firefox.app/Contents/MacOS/firefox<br />
67 cd<br />
28 tar<br />
25 rm<br />
25 latex<br />
22 exit<br />
22 dvipdft<br />
20 vi<br />
16 mv</code></p>
<p>Incidentally I&#8217;m running Firefox from the command line in order to switch user profiles (they&#8217;re still there from the old Mozilla days, but switching is a bit of a secret now &#8212; run <code>firefox -ProfileManager</code>)</p>
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		<item>
		<title>Quantum Graffiti</title>
		<link>http://biphenyl.org/blog/2008/04/02/quantum-graffiti/</link>
		<comments>http://biphenyl.org/blog/2008/04/02/quantum-graffiti/#comments</comments>
		<pubDate>Wed, 02 Apr 2008 09:09:12 +0000</pubDate>
		<dc:creator>biphenyl</dc:creator>
		
		<category><![CDATA[Operation Mindfuck]]></category>

		<category><![CDATA[Projects]]></category>

		<category><![CDATA[Street Art]]></category>

		<guid isPermaLink="false">http://biphenyl.org/blog/2008/04/02/quantum-graffiti/</guid>
		<description><![CDATA[Quantum Mechanics may be the ultimate mindfuck. Einstein was no fan &#8212; he famously wrote &#8220;God does not throw dice,&#8221; referring to his distaste for the statistical formulation underlying quantum theory. Despite his misgivings, quantum physics has proven effective at describing all manner of natural phenomena since its formulation in the early 20th century. That [...]]]></description>
			<content:encoded><![CDATA[<p>Quantum Mechanics may be the ultimate mindfuck. Einstein was no fan &#8212; he famously wrote &#8220;God does not throw dice,&#8221; referring to his distaste for the statistical formulation underlying quantum theory. Despite his misgivings, quantum physics has proven effective at describing all manner of natural phenomena since its formulation in the early 20th century. That said, the formalism does lead to some rather odd or paradoxical conclusions.</p>
<p>Not least among these is the notion of <a href="http://en.wikipedia.org/wiki/Quantum_entanglement">Quantum Entanglement</a> &#8212; that observable qualities of systems may be statistically correlated, even though the systems may be separated by vast spatial distances. An example is a pair of entangled electrons &#8212; one will have spin up, one spin down, but the individual states are indeterminate until a measurement is made. However, once the spin of one electron is measured, the spin of the other will become determinate <em>instantaneously</em>, and more importantly, superluminally. Einstein labeled this theoretical phenomenon &#8220;Spukhafte Fernwirkung&#8221; &#8212; &#8220;spooky action at a distance.&#8221;</p>
<p>These graffiti, placed on opposite ends of a bridge, embody the notion of entangled states, each with Einstein&#8217;s appellation and a measured spin wavefunction &#8212; up for <strong>A</strong>lice and down for <strong>B</strong>ob, whose wavefunction has collapsed once Alice makes her measurement.</p>
<p><a title="Alice's entangled state by mmechtley, on Flickr" href="http://www.flickr.com/photos/mmechtley/2381693777/"><img src="http://farm3.static.flickr.com/2102/2381693777_e3d99e84dd_m.jpg" alt="Alice's entangled state" width="240" height="180" /></a><a title="Bob's entangled state by mmechtley, on Flickr" href="http://www.flickr.com/photos/mmechtley/2381693521/"><img src="http://farm4.static.flickr.com/3097/2381693521_c744d30911_m.jpg" alt="Bob's entangled state" width="240" height="180" /></a></p>
<p>For more on entanglement and Einstein&#8217;s view, I also suggest reading about the <a href="http://en.wikipedia.org/wiki/EPR_paradox">EPR Paradox</a>.</p>
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		</item>
		<item>
		<title>Obsessive Compulsive Penguin Simulator</title>
		<link>http://biphenyl.org/blog/2008/03/25/obsessive-compulsive-penguin-simulator/</link>
		<comments>http://biphenyl.org/blog/2008/03/25/obsessive-compulsive-penguin-simulator/#comments</comments>
		<pubDate>Tue, 25 Mar 2008 07:17:54 +0000</pubDate>
		<dc:creator>biphenyl</dc:creator>
		
		<category><![CDATA[Games]]></category>

		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://biphenyl.org/blog/2008/03/25/obsessive-compulsive-penguin-simulator/</guid>
		<description><![CDATA[The Independent Gaming Source just finished up a competition based on the Video Game Name Generator. The rules:
1. First, open up the Video Game Name Generator.
2. Next, find a name for the game that you want to make.
(Peeing your pants out of mirth is recommended during this part.)
3. Finally, MAKE THAT GAME.
Optional Secondary Objective: BRAND [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.tigsource.com/">The Independent Gaming Source</a> just finished up a <a href="http://www.tigsource.com/features/vgng/">competition</a> based on the <a href="http://www.norefuge.net/vgng/vgng.html">Video Game Name Generator</a>. The rules:</p>
<p>1. First, open up the Video Game Name Generator.<br />
2. Next, find a name for the game that you want to make.<br />
(Peeing your pants out of mirth is recommended during this part.)<br />
3. Finally, MAKE THAT GAME.<br />
Optional Secondary Objective: BRAND LEADERSHIP</p>
<p>My brother/coworker Adam and I decided we&#8217;d try our hand at one. We picked <a href="http://biphenyl.org/projects/ocpenguinsim/">Obsessive Compulsive Penguin Simulator</a>, for obvious reasons. You play as a penguin with OCD, who must stamp down accumulating snow drifts, in order to keep the ground even for all! To promote <a href="http://www.introversion.co.uk/">Brand Leadership</a>, I also made this stunning promotional artwork:</p>
<p><a href="http://biphenyl.org/projects/ocpenguinsim/"><img src="http://biphenyl.org/projects/ocpenguinsim/brandleadership.png" alt="OC Penguin Sim Brand Leadership" /></a></p>
<p>The competition lasted three weeks, but we spent a total of about five days working on it &#8212; three of Flashbang&#8217;s experimental Fridays and then this last weekend. Now go <a href="http://biphenyl.org/projects/ocpenguinsim/">play the game</a> &#8212; it plays in-browser for OS X and Windows!</p>
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		<item>
		<title>This Makes It All Worthwhile</title>
		<link>http://biphenyl.org/blog/2008/03/17/this-makes-it-all-worthwhile/</link>
		<comments>http://biphenyl.org/blog/2008/03/17/this-makes-it-all-worthwhile/#comments</comments>
		<pubDate>Mon, 17 Mar 2008 18:19:39 +0000</pubDate>
		<dc:creator>biphenyl</dc:creator>
		
		<category><![CDATA[Flashbang]]></category>

		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://biphenyl.org/blog/2008/03/17/this-makes-it-all-worthwhile/</guid>
		<description><![CDATA[We recently received this email at Flashbang, in reference to our game Off-Road Velociraptor Safari:
From: David Hone IVPP
Date: Mar 16, 2008 3:17 AM
Subject: Off-Road Velociraptor Safari
To: contact@flashbangstudios.com
Hi Guys, great game - I have been playing for weeks. I just wanted to say that, believe it or not, I am a palaeontologist and I happen to [...]]]></description>
			<content:encoded><![CDATA[<p>We recently received this email at Flashbang, in reference to our game <a href="http://raptorsafari.com/">Off-Road Velociraptor Safari</a>:</p>
<blockquote><p>From: David Hone IVPP<br />
Date: Mar 16, 2008 3:17 AM<br />
Subject: Off-Road Velociraptor Safari<br />
To: contact@flashbangstudios.com</p>
<p>Hi Guys, great game - I have been playing for weeks. I just wanted to say that, believe it or not, I am a palaeontologist and I happen to work primarily on dromaeosaurs and pterosaurs - in other words, among other things i am an expert on Velociraptor and Pterandon. Yes, really.</p>
<p>And can be (and generally am) a pedantic sod, but in general your reconstructions of both are great. Very detailed and very accurate and that is one of the reasons I like playing (OK, so running them over is cool too&#8230; ;-) I get riled constantly by bad reconstructions of dinosaurs and especially pterosaurs that are generally being done by supposed experts and making a complete hash of even the basics, so it is a delight to see these done so well! Great stuff.</p>
<p>Anyway, thanks for a fun game and if by chance you do want some advice on future dinosaurs I am happy to help out!</p>
<p>Cheers,</p>
<p>Dave</p></blockquote>
<p><a href="http://dinobase.gly.bris.ac.uk/forum/viewforum.php?id=26">David Hone</a> works for the <a href="http://www.bristol.ac.uk/">University of Bristol</a>, UK. I am pleasantly amazed!</p>
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		<item>
		<title>More Citations and a Camera Mount Field Test</title>
		<link>http://biphenyl.org/blog/2008/03/15/more-citations-and-a-camera-mount-field-test/</link>
		<comments>http://biphenyl.org/blog/2008/03/15/more-citations-and-a-camera-mount-field-test/#comments</comments>
		<pubDate>Sat, 15 Mar 2008 07:36:23 +0000</pubDate>
		<dc:creator>biphenyl</dc:creator>
		
		<category><![CDATA[DIY]]></category>

		<category><![CDATA[Operation Mindfuck]]></category>

		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://biphenyl.org/blog/2008/03/15/more-citations-and-a-camera-mount-field-test/</guid>
		<description><![CDATA[Here are a couple updates regarding previous projects. I&#8217;ve been spending free time lately reading, but I should have some new stuff soonish.
[citation needed] stickers have been slowly showing up in new places. I&#8217;ve still got a number left, so if you want a few, just send me an email or a message via Flickr. [...]]]></description>
			<content:encoded><![CDATA[<p>Here are a couple updates regarding previous projects. I&#8217;ve been spending free time lately reading, but I should have some new stuff soonish.</p>
<p><a href="http://biphenyl.org/blog/2008/01/01/citation-needed/">[citation needed] stickers</a> have been slowly showing up in new places. I&#8217;ve still got a number left, so if you want a few, just send me an email or a message via Flickr. A few from around Tempe and San Francisco are in the <a href="http://www.flickr.com/photos/tags/citationneeded/">Flickr tag pool</a>:</p>
<p><a href="http://www.flickr.com/photos/mmechtley/2205859730/" title="Inclusive community [citation needed] by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2154/2205859730_29babd985f_m.jpg" alt="Inclusive community [citation needed]" height="180" width="240" /></a><a href="http://www.flickr.com/photos/mmechtley/2289692579/" title="I'm willing to bet I've had something similar by mmechtley, on Flickr"><img src="http://farm4.static.flickr.com/3073/2289692579_70147c4edb_m.jpg" alt="I'm willing to bet I've had something similar" height="180" width="240" /></a></p>
<p>I especially dig this one from Flickr user cutlerite:</p>
<p><a href="http://www.flickr.com/photos/cutlerite/2303580134/" title="Boise State ROTC by cutlerite, on Flickr"><img src="http://farm3.static.flickr.com/2415/2303580134_cae2b329b2.jpg" alt="Boise State ROTC" width="500" /></a></p>
<p><a href="http://reason.com">Reason Magazine</a> also recently published <a href="http://reason.com/news/show/124400.html">a short article</a> about the project, in their March issue. Don&#8217;t be afraid &#8212; they&#8217;re much nicer Libertarians than some of the Randroids I&#8217;ve met!</p>
<p>I also finally had a chance to really test my <a href="http://biphenyl.org/blog/2008/01/27/a-quick-release-bicycle-camera-mount/">bicycle camera mount</a> &#8212; the lead-up to the Game Developers Conference had left me with little time for biking anywhere other than work. I went riding with Matthew and took <a href="http://www.flickr.com/photos/mmechtley/sets/72157604029750394/">a few shots</a> as well as this video:</p>
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<p>On a side note I don&#8217;t recommend trail riding with this particular mount &#8212; the constant jostling broke the conduit hanger I was using to mount the tripod head. Luckily it&#8217;s the cheapest piece at only 50 cents, but the weight of the assembly demands something a bit sturdier than cheap plastic if you&#8217;re going to be navigating bumpy terrain!</p>
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		<title>Drunkpong: An excuse to make a USB Breathalyzer</title>
		<link>http://biphenyl.org/blog/2008/02/19/drunkpong-an-excuse-to-make-a-usb-breathalyzer/</link>
		<comments>http://biphenyl.org/blog/2008/02/19/drunkpong-an-excuse-to-make-a-usb-breathalyzer/#comments</comments>
		<pubDate>Tue, 19 Feb 2008 09:13:35 +0000</pubDate>
		<dc:creator>biphenyl</dc:creator>
		
		<category><![CDATA[DIY]]></category>

		<category><![CDATA[Games]]></category>

		<category><![CDATA[Hacks]]></category>

		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://biphenyl.org/blog/2008/02/19/drunkpong-an-excuse-to-make-a-usb-breathalyzer/</guid>
		<description><![CDATA[You&#8217;re throwing a party for the Game Developers Conference and you think it would be cool to have a custom game. What&#8217;s the natural response? How about Pong that adapts its difficulty based on how drunk you are!
Among my numerous interests is custom hardware for games and interactive art. When my friend and coworker Matthew [...]]]></description>
			<content:encoded><![CDATA[<p>You&#8217;re throwing a party for the <a href="http://gdconf.com/">Game Developers Conference</a> and you think it would be cool to have a custom game. What&#8217;s the natural response? How about Pong that adapts its difficulty based on how drunk you are!</p>
<p>Among my numerous interests is custom hardware for games and interactive art. When my friend and coworker <a href="http://fun-motion.com/">Matthew Wegner</a> suggested the idea of making a breathalyzer peripheral for a party game at GDC, how could I respond with anything but, &#8220;Hahahaha, Hells YES! I am ON that!&#8221;</p>
<p>I started by researching the various consumer breathalyzers. In the end I decided to hack the <a href="http://www.amazon.com/Alcoscan-AL2500-Breathalyzer-Breathalizer-Alcohol/dp/B000OGIREQ">Alcoscan AL2500</a>. It provides readings within a reasonable error tolerance and costs about $30 on Amazon &#8212; much cheaper than fuel cell meters. Upon opening it up, I found that it&#8217;s set up pretty simply. It&#8217;s driven by an ATMEGA48V-10AU microcontroller, with the semiconductor sensor connected to an analog input, and digital outputs that drive a simple seven-segment style LCD.</p>
<p><a href="http://www.flickr.com/photos/mmechtley/2276954688/" title="Alcoscan AL2500 Breathalyzer by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2313/2276954688_b21841e347_m.jpg" alt="Alcoscan AL2500 Breathalyzer" height="240" width="180" /></a><a href="http://www.flickr.com/photos/mmechtley/2276957674/" title="Board, back. Simple AVR microcontroller with sensor as an analog input and LCD as digital outputs by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2341/2276957674_ee1d6cd7f9_m.jpg" alt="Board, back. Simple AVR microcontroller with sensor as an analog input and LCD as digital outputs" height="180" width="240" /></a></p>
<p>As I saw it, there were basically two options for obtaining the data from the breathalyzer and sending it to the computer. On the one hand, you could read the analog value from the breath sensor, or on the other hand, you could reconstruct the LCD digits from the digital outputs. Since the analog circuit driving the sensor was a little complicated and beyond my expertise (and I&#8217;d procrastinated enough that learning more before GDC was out of the question), I decided to reconstruct digits. I first followed traces on the PCB to find which pins on the microcontroller were driving the LCD. I then systematically grounded each pin while turning the unit on to determine which pins drove which LCD segments.</p>
<p><a href="http://www.flickr.com/photos/mmechtley/2276170061/" title="Mapping out which pins control which LCD segments by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2339/2276170061_720ddc3156_m.jpg" alt="Mapping out which pins control which LCD segments" height="240" width="180" /></a><a href="http://www.flickr.com/photos/mmechtley/2276172743/" title="Pin cross reference for AVR microcontroller and LCD by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2335/2276172743_4f1a68fe09_m.jpg" alt="Pin cross reference for AVR microcontroller and LCD" height="180" width="240" /></a></p>
<p>I then soldered wires to the relevant LCD outputs on the board (the connectors were nice and big compared to the microcontroller pins). I spent a bit of time determining which outputs from the LCD I wanted to read. As it turns out, you only need five segments from a seven-segment digit to determine the numerical value of the digit &#8212; the bottom and bottom right segments are superfluous (see <a href="http://www.cibomahto.com/?p=152">Matt Mets&#8217;s recent post</a>, who solved the problem independently). I ran a total of eleven wires &#8212; two digits for the BAC level and one wire for the &#8220;Wait&#8221; indicator &#8212; into digital inputs on an <a href="http://www.arduino.cc/en/Main/ArduinoBoardDiecimila">Arduino Diecimila</a>. The Arduino code ended up pretty simple &#8212; it reconstructs two digits and the status of the &#8220;Wait&#8221; indicator and transmits these serially via USB.</p>
<p><a href="http://www.flickr.com/photos/mmechtley/2276175019/" title="You only need to observe five segments of a seven-segment display to know which number is displayed by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2185/2276175019_89175e3bcd_m.jpg" alt="You only need to observe five segments of a seven-segment display to know which number is displayed" height="180" width="240" /></a><a href="http://www.flickr.com/photos/mmechtley/2276967352/" title="Soldering more wires - first digit done by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2077/2276967352_ff39bfce04_m.jpg" alt="Soldering more wires - first digit done" height="180" width="240" /></a></p>
<p>I then read the serial data in using the Java <a href="http://rxtx.org/">RXTX library</a> and spit it into a text file, which I then read in from <a href="http://unity3d.com/">Unity</a>. The game then makes the paddle size larger the drunker you are!</p>
<p><a href="http://www.flickr.com/photos/mmechtley/2276970964/" title="Waiting for the player to use the breathalyzer by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2240/2276970964_3fb3aeb47a_m.jpg" alt="Waiting for the player to use the breathalyzer" height="182" width="240" /></a><a href="http://www.flickr.com/photos/mmechtley/2276180739/" title="Playing with Player 1 significantly drunk by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2382/2276180739_985c0fb33a_m.jpg" alt="Playing with Player 1 significantly drunk" height="180" width="240" /></a></p>
<p>The hardware is of course begging to be used in other ways &#8212; how about a program that locks you out of Ecto and your forum accounts when you&#8217;re right trashed? No more embarrassing comments that you can&#8217;t take back! I may go back and make a more sophisticated game in the future &#8212; Pong was about the right scope for the single day of development time I had left after handling the hardware and serial transmission!</p>
<p>I&#8217;ll have the game up for play at the 9Bit indie games party Tuesday night &#8212; if you&#8217;re at GDC just find folks from <a href="http://flashbangstudios.com">Flashbang</a>, <a href="http://www.gastronautstudios.com">Gastronaut</a>, or <a href="http://thatgamecompany.com">ThatGameCompany</a> to get an invite and drink tickets! I&#8217;ll post an Instructable and some more information about the software when time permits. Extra special thanks to <a href="http://sternlab.org">Becky Stern</a> and <a href="http://cibomahto.com">Matt Mets</a> for their advising on the hardware interface!</p>
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		<title>A Quick Release Bicycle Camera Mount</title>
		<link>http://biphenyl.org/blog/2008/01/27/a-quick-release-bicycle-camera-mount/</link>
		<comments>http://biphenyl.org/blog/2008/01/27/a-quick-release-bicycle-camera-mount/#comments</comments>
		<pubDate>Mon, 28 Jan 2008 03:33:44 +0000</pubDate>
		<dc:creator>biphenyl</dc:creator>
		
		<category><![CDATA[DIY]]></category>

		<category><![CDATA[Projects]]></category>

		<category><![CDATA[Travel]]></category>

		<guid isPermaLink="false">http://biphenyl.org/blog/2008/01/27/a-quick-release-bicycle-camera-mount/</guid>
		<description><![CDATA[Since buying my bike, I find myself cycling pretty often and I usually bring my camera along to take pictures. Usually taking photos involves stopping and fumbling around in my backpack for the camera &#8212; not an ideal situation. Naturally, the first thing I started thinking about after buying the bike was, &#8220;How can I [...]]]></description>
			<content:encoded><![CDATA[<p>Since buying <a href="http://biphenyl.org/blog/2007/11/21/people-power/">my bike</a>, I find myself cycling pretty often and I usually bring my camera along to take pictures. Usually taking photos involves stopping and fumbling around in my backpack for the camera &#8212; not an ideal situation. Naturally, the first thing I started thinking about after buying the bike was, &#8220;How can I mod this to make it uniquely mine?&#8221; While looking through <a href="http://www.instructables.com/">Instructables</a> for ideas, I found instructions for a <a href="http://www.instructables.com/id/Bicycle-Camera-Mount-for-under-%241/">bicycle camera mount</a>. It dug it, and it had the benefit of being cheap, but was a little feature-anemic. Specifically, it couldn&#8217;t tilt at all, so would result in unlevel pictures on my bike, and it wasn&#8217;t easy to remove the camera &#8212; you had to unscrew it from a bolt for unmounted shots. I immediately thought of tripods with quick release plates and decided on a simple remake using a tripod head. I made and attached it this weekend, with pretty excellent results! Now I can make photos while biking and easily transition to hand-held shots when I see something cool on the roadside!</p>
<p>I published <a href="http://www.instructables.com/id/Articulated-Bicycle-Camera-Mount-With-Quick-Releas/">an Instructable</a> for anyone interested in making one, and have a <a href="http://www.flickr.com/photos/mmechtley/sets/72157603808677529/">photoset</a> up on Flickr.</p>
<p><a href="http://www.flickr.com/photos/mmechtley/2224938486/" title="Parts by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2301/2224938486_7550c38eab_m.jpg" alt="Parts" height="180" width="240" /></a><a href="http://www.flickr.com/photos/mmechtley/2224939560/" title="Drilling the bracket to attach the mounting bolt by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2053/2224939560_cdf5d4f509_m.jpg" alt="Drilling the bracket to attach the mounting bolt" height="180" width="240" /></a><br />
<a href="http://www.flickr.com/photos/mmechtley/2224943100/" title="Finished bracket with cotter pin screw inserted by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2336/2224943100_82ed2b640a_m.jpg" alt="Finished bracket with cotter pin screw inserted" height="180" width="240" /></a><a href="http://www.flickr.com/photos/mmechtley/2224153089/" title="Finished mount assembly, front by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2176/2224153089_0329c23047_m.jpg" alt="Finished mount assembly, front" height="240" width="180" /></a><br />
<a href="http://www.flickr.com/photos/mmechtley/2224154545/" title="A sample photo taken along a canal - it's pretty level! by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2288/2224154545_1c985f7d8f_m.jpg" width="240" height="180" alt="A sample photo taken along a canal - it's pretty level!" /></a></p>
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		<title>Hula-hooping Street Signs</title>
		<link>http://biphenyl.org/blog/2008/01/05/hula-hooping-street-signs/</link>
		<comments>http://biphenyl.org/blog/2008/01/05/hula-hooping-street-signs/#comments</comments>
		<pubDate>Sun, 06 Jan 2008 03:33:32 +0000</pubDate>
		<dc:creator>biphenyl</dc:creator>
		
		<category><![CDATA[Operation Mindfuck]]></category>

		<category><![CDATA[Street Art]]></category>

		<guid isPermaLink="false">http://biphenyl.org/blog/2008/01/05/hula-hooping-street-signs/</guid>
		<description><![CDATA[I was biking through Kiwanis Park in Tempe earlier today and came across this excellent street sign mod. Someone has placed clear vinyl stickers with hula hoops (complete with motion lines!) printed on them around the waists of a few crosswalk signs. They&#8217;re apparently a meme that started via distribution at The String Cheese Incident [...]]]></description>
			<content:encoded><![CDATA[<p>I was biking through Kiwanis Park in Tempe earlier today and came across this excellent street sign mod. Someone has placed clear vinyl stickers with hula hoops (complete with motion lines!) printed on them around the waists of a few crosswalk signs. They&#8217;re apparently a meme that started via distribution at <a href="http://www.stringcheeseincident.com/home.htm">The String Cheese Incident</a> concerts. I cracked up when I saw the first &#8212; I&#8217;m glad there are other people in Tempe who want to bring some spirit into the streets, especially if it&#8217;s an irreverent Discordian spirit! I saw four total &#8212; luckily I had my camera with me so I snapped a couple photos:</p>
<p><a href="http://www.flickr.com/photos/mmechtley/2169676329/" title="Hula-Hooping, next 2000 feet by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2085/2169676329_883ee39487_m.jpg" width="180" height="240" alt="Hula-Hooping, next 2000 feet" /></a><a href="http://www.flickr.com/photos/mmechtley/2170472720/" title="Warning: Hula-Hooping ahead! by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2177/2170472720_a4630bdc08_m.jpg" width="180" height="240" alt="Warning: Hula-Hooping ahead!" /></a></p>
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		<item>
		<title>[citation needed]</title>
		<link>http://biphenyl.org/blog/2008/01/01/citation-needed/</link>
		<comments>http://biphenyl.org/blog/2008/01/01/citation-needed/#comments</comments>
		<pubDate>Wed, 02 Jan 2008 04:41:47 +0000</pubDate>
		<dc:creator>biphenyl</dc:creator>
		
		<category><![CDATA[Operation Mindfuck]]></category>

		<category><![CDATA[Projects]]></category>

		<category><![CDATA[Street Art]]></category>

		<guid isPermaLink="false">http://biphenyl.org/blog/2008/01/01/citation-needed/</guid>
		<description><![CDATA[It&#8217;s no secret that I&#8217;m a big Wikipedia fan &#8212; I&#8217;ve got a serious case of NADD and about half my browser tabs at any given time are Wikipedia articles. One of my favorite quirks about the site are the little [citation needed] tags that users can place in an article, indicating that a dubious [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s no secret that I&#8217;m a big Wikipedia fan &#8212; I&#8217;ve got a serious case of <a href="http://www.randsinrepose.com/archives/2003/07/10/nadd.html">NADD</a> and about half my browser tabs at any given time are Wikipedia articles. One of my favorite quirks about the site are the little [<a href="http://en.wikipedia.org/wiki/Wikipedia:Citation_needed">citation needed</a>] tags that users can place in an article, indicating that a dubious claim needs a reference. One day an idea struck &#8212; what statements are more dubious or outright ridiculous than those in advertisements? Thus, an <a href="http://en.wikipedia.org/wiki/Operation_Mindfuck">OM</a> project was born. I had 250 8&#215;2 inch stickers printed, which I handed out to friends, who circulated them further. In true wiki fashion, the final placement of the stickers is a collaborative effort, now distributed and anonymous. If anyone sees one somewhere, please make a photo! I&#8217;ve been tagging <a href="http://www.flickr.com/photos/mmechtley/sets/72157603429112869/">my photoset</a> on Flickr with <a href="http://www.flickr.com/photos/tags/citationneeded/">citationneeded</a> and <a href="http://www.flickr.com/photos/tags/wikiffiti/">wikiffiti</a> &#8212; more should start showing up in the next few weeks. I&#8217;m also providing the <a href="http://biphenyl.org/blog/content/files/citation_needed.psd">source Photoshop file</a> (or <a href="http://biphenyl.org/blog/content/files/citation_needed.pdf">as pdf</a>) for anyone who wants to print their own batch. Note that you may have to resize the canvas or change the image mode to <a href="http://biphenyl.org/blog/content/files/citation_needed_cmyk.pdf">CMYK</a> depending upon the print service used.<br />
Update: A few people have asked via Flickr about printing services. I found <a href="http://www.uprinting.com">uprinting.com</a> via google, and ended up using them simply because their minimum order size was 250 instead of 500 &#8212; there may be better or cheaper options available. They simply have a <a href="http://www.uprinting.com/print/Labels.html">quote form</a> you fill out, then you upload your file (such as the CMYK one above). Very painless overall.</p>
<p><a href="http://www.flickr.com/photos/mmechtley/2124520510/" title="Lavatory warning [citation needed] by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2053/2124520510_609bc346d3_m.jpg" alt="Lavatory warning [citation needed]" height="180" width="240" /></a><a href="http://www.flickr.com/photos/mmechtley/2142734301/" title="Protecting and Preserving Our Neighborhoods [citation needed] by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2156/2142734301_9a742845a9_m.jpg" alt="Protecting and Preserving Our Neighborhoods [citation needed]" height="180" width="240" /></a><br />
<a href="http://www.flickr.com/photos/mmechtley/2143098412/" title="Crime-free housing [citation needed] by mmechtley, on Flickr"><img src="http://farm3.static.flickr.com/2221/2143098412_b838e6f5f0_m.jpg" alt="Crime-free housing [citation needed]" height="240" width="180" /></a><a href="http://www.flickr.com/photos/bekathwia/2129817690/" title="Wikiffiti by bekathwia, on Flickr"><img src="http://farm3.static.flickr.com/2021/2129817690_96b934eb49_m.jpg" alt="Wikiffiti" height="240" width="180" /></a><a href="http://www.flickr.com/photos/bekathwia/2129824514/" title="Wikiffiti by bekathwia, on Flickr"><img src="http://farm3.static.flickr.com/2176/2129824514_d79b5606fc_m.jpg" alt="Wikiffiti" height="180" width="240" /></a></p>
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