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	<title>Comments for biphenyl.org</title>
	<atom:link href="http://biphenyl.org/blog/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://biphenyl.org/blog</link>
	<description>Aromatic, organic, no longer associated with persistent environmental toxins?</description>
	<lastBuildDate>Tue, 10 Jan 2012 17:00:22 +0000</lastBuildDate>
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		<title>Comment on Drunkpong: An excuse to make a USB Breathalyzer by Brian</title>
		<link>http://biphenyl.org/blog/2008/02/19/drunkpong-an-excuse-to-make-a-usb-breathalyzer/comment-page-1/#comment-9468</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Tue, 10 Jan 2012 17:00:22 +0000</pubDate>
		<guid isPermaLink="false">http://biphenyl.org/blog/2008/02/19/drunkpong-an-excuse-to-make-a-usb-breathalyzer/#comment-9468</guid>
		<description>Matt! Awesome post. I know it is old- and I am with Nancy, we&#039;re trying to make a cool &quot;toy&quot; for a charity gala and I would love to piggy back off of your work, rather than start all over figuring out the display on the alcoscan. 

Please let me know if you would be willing to share your notes. 

Best,
Brian</description>
		<content:encoded><![CDATA[<p>Matt! Awesome post. I know it is old- and I am with Nancy, we&#8217;re trying to make a cool &#8220;toy&#8221; for a charity gala and I would love to piggy back off of your work, rather than start all over figuring out the display on the alcoscan. </p>
<p>Please let me know if you would be willing to share your notes. </p>
<p>Best,<br />
Brian</p>
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		<title>Comment on Drunkpong: An excuse to make a USB Breathalyzer by Paul</title>
		<link>http://biphenyl.org/blog/2008/02/19/drunkpong-an-excuse-to-make-a-usb-breathalyzer/comment-page-1/#comment-9453</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Mon, 07 Nov 2011 02:02:06 +0000</pubDate>
		<guid isPermaLink="false">http://biphenyl.org/blog/2008/02/19/drunkpong-an-excuse-to-make-a-usb-breathalyzer/#comment-9453</guid>
		<description>Hello,

Is there a way to hack the alcoscan to read 0.00 regardless of alcohol contained in breath?

Thanks...</description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>Is there a way to hack the alcoscan to read 0.00 regardless of alcohol contained in breath?</p>
<p>Thanks&#8230;</p>
]]></content:encoded>
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		<title>Comment on Replacing ls in OS X by biphenyl</title>
		<link>http://biphenyl.org/blog/2007/11/10/replacing-ls-in-os-x/comment-page-1/#comment-9441</link>
		<dc:creator>biphenyl</dc:creator>
		<pubDate>Fri, 22 Jul 2011 22:24:42 +0000</pubDate>
		<guid isPermaLink="false">http://biphenyl.org/blog/2007/11/10/replacing-ls-in-os-x/#comment-9441</guid>
		<description>Note that updating OSX will overwrite things in /bin – I&#039;ve instead started installing the gnu ls and dircolors in /usr/local/bin, and added the line &#039;alias ls=&#039;/usr/local/bin/ls -hF --color=auto&#039; to my .bash_profile file.

Also, when upgrading to OSX 10.7 Lion, the default terminal now declares itself as &#039;xterm-256color&#039; instead of &#039;xterm-color&#039;. You should thus add the line &#039;TERM xterm-256color&#039; to your .dir_colors file, or change the declaration in the Terminal settings.</description>
		<content:encoded><![CDATA[<p>Note that updating OSX will overwrite things in /bin – I&#8217;ve instead started installing the gnu ls and dircolors in /usr/local/bin, and added the line &#8216;alias ls=&#8217;/usr/local/bin/ls -hF &#8211;color=auto&#8217; to my .bash_profile file.</p>
<p>Also, when upgrading to OSX 10.7 Lion, the default terminal now declares itself as &#8216;xterm-256color&#8217; instead of &#8216;xterm-color&#8217;. You should thus add the line &#8216;TERM xterm-256color&#8217; to your .dir_colors file, or change the declaration in the Terminal settings.</p>
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		<title>Comment on Make the Future You Imagined: The Power Glove &#8212; 20th Anniversary Edition by mark429</title>
		<link>http://biphenyl.org/blog/2009/04/03/the-power-glove-20th-anniversary-edition/comment-page-1/#comment-9440</link>
		<dc:creator>mark429</dc:creator>
		<pubDate>Tue, 19 Jul 2011 14:22:16 +0000</pubDate>
		<guid isPermaLink="false">http://biphenyl.org/blog/?p=36#comment-9440</guid>
		<description>Man good work! I remember wiring up my PG to a parallel port and playing volleyball in REND386 following the guide out of PCVR back in the 90&#039;s. You&#039;ve totally brought the PG to a new level of awesome. Eat your heart out Wii. =)</description>
		<content:encoded><![CDATA[<p>Man good work! I remember wiring up my PG to a parallel port and playing volleyball in REND386 following the guide out of PCVR back in the 90&#8242;s. You&#8217;ve totally brought the PG to a new level of awesome. Eat your heart out Wii. =)</p>
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		<title>Comment on Accuracy in Labeling &#8212; Property of the Bavarian Illuminati by Arne</title>
		<link>http://biphenyl.org/blog/2008/10/16/accuracy-in-labeling-property-of-the-bavarian-illuminati/comment-page-1/#comment-9438</link>
		<dc:creator>Arne</dc:creator>
		<pubDate>Fri, 24 Jun 2011 10:32:03 +0000</pubDate>
		<guid isPermaLink="false">http://biphenyl.org/blog/?p=22#comment-9438</guid>
		<description>Clumpy, are you implying that state funded art installations are vandalism? I like that :-).
Nice stickers btw.</description>
		<content:encoded><![CDATA[<p>Clumpy, are you implying that state funded art installations are vandalism? I like that :-).<br />
Nice stickers btw.</p>
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		<title>Comment on Drunkpong: An excuse to make a USB Breathalyzer by angel</title>
		<link>http://biphenyl.org/blog/2008/02/19/drunkpong-an-excuse-to-make-a-usb-breathalyzer/comment-page-1/#comment-9418</link>
		<dc:creator>angel</dc:creator>
		<pubDate>Fri, 24 Dec 2010 01:58:26 +0000</pubDate>
		<guid isPermaLink="false">http://biphenyl.org/blog/2008/02/19/drunkpong-an-excuse-to-make-a-usb-breathalyzer/#comment-9418</guid>
		<description>Hello sorry for my english, is there any possibility to see the arduino code to undestand how to repeat the hack of the breathalyzer.
thanks</description>
		<content:encoded><![CDATA[<p>Hello sorry for my english, is there any possibility to see the arduino code to undestand how to repeat the hack of the breathalyzer.<br />
thanks</p>
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		<title>Comment on Drunkpong: An excuse to make a USB Breathalyzer by Surge</title>
		<link>http://biphenyl.org/blog/2008/02/19/drunkpong-an-excuse-to-make-a-usb-breathalyzer/comment-page-1/#comment-9410</link>
		<dc:creator>Surge</dc:creator>
		<pubDate>Thu, 04 Nov 2010 16:04:35 +0000</pubDate>
		<guid isPermaLink="false">http://biphenyl.org/blog/2008/02/19/drunkpong-an-excuse-to-make-a-usb-breathalyzer/#comment-9410</guid>
		<description>This is pretty cool for a party game.  I would like to see the instructable as will if you can post them still. Thanks for the post.</description>
		<content:encoded><![CDATA[<p>This is pretty cool for a party game.  I would like to see the instructable as will if you can post them still. Thanks for the post.</p>
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		<title>Comment on Make the Future You Imagined: The Power Glove &#8212; 20th Anniversary Edition by Mike Cline</title>
		<link>http://biphenyl.org/blog/2009/04/03/the-power-glove-20th-anniversary-edition/comment-page-1/#comment-9405</link>
		<dc:creator>Mike Cline</dc:creator>
		<pubDate>Mon, 20 Sep 2010 17:55:33 +0000</pubDate>
		<guid isPermaLink="false">http://biphenyl.org/blog/?p=36#comment-9405</guid>
		<description>Absolutely awesome post. I dabble in hardware devices and literally just received my old powerglove (had my grandmother dig it out of storage boxes up north) as I had the idea of turning it into a theremin-like musical device. I started searching to see who else out there had a love for the old glove and stumbled across your video.

I couldn&#039;t agree more with your quote: &quot;No, I loved the Power Glove for what it represented -- a precursor to virtual reality, a way for humans to directly manipulate computers, like an artifact from some sort of alternate future Earth.&quot;</description>
		<content:encoded><![CDATA[<p>Absolutely awesome post. I dabble in hardware devices and literally just received my old powerglove (had my grandmother dig it out of storage boxes up north) as I had the idea of turning it into a theremin-like musical device. I started searching to see who else out there had a love for the old glove and stumbled across your video.</p>
<p>I couldn&#8217;t agree more with your quote: &#8220;No, I loved the Power Glove for what it represented &#8212; a precursor to virtual reality, a way for humans to directly manipulate computers, like an artifact from some sort of alternate future Earth.&#8221;</p>
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		<title>Comment on Integrating Cocoa With Unity iPhone by Robert</title>
		<link>http://biphenyl.org/blog/2009/01/23/integrating-cocoa-with-unity-iphone/comment-page-1/#comment-9396</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Fri, 11 Jun 2010 17:04:50 +0000</pubDate>
		<guid isPermaLink="false">http://biphenyl.org/blog/?p=24#comment-9396</guid>
		<description>I&#039;m a little new to xCode and Unity but am trying to implement your solution.  Many thanks for sharing it.  What I&#039;m stuck on is how to create the .xib files.  Do they each have there own corresponding .h files, like is listed in the FBFrontendController.h in the #import statements?

Do you by chance have a whole xcode/unity project with the Flashbang frontend implemented for download?

Thanks again for sharing your work.

Robert</description>
		<content:encoded><![CDATA[<p>I&#8217;m a little new to xCode and Unity but am trying to implement your solution.  Many thanks for sharing it.  What I&#8217;m stuck on is how to create the .xib files.  Do they each have there own corresponding .h files, like is listed in the FBFrontendController.h in the #import statements?</p>
<p>Do you by chance have a whole xcode/unity project with the Flashbang frontend implemented for download?</p>
<p>Thanks again for sharing your work.</p>
<p>Robert</p>
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		<title>Comment on Drunkpong: An excuse to make a USB Breathalyzer by Nancy</title>
		<link>http://biphenyl.org/blog/2008/02/19/drunkpong-an-excuse-to-make-a-usb-breathalyzer/comment-page-1/#comment-9358</link>
		<dc:creator>Nancy</dc:creator>
		<pubDate>Tue, 02 Feb 2010 15:26:41 +0000</pubDate>
		<guid isPermaLink="false">http://biphenyl.org/blog/2008/02/19/drunkpong-an-excuse-to-make-a-usb-breathalyzer/#comment-9358</guid>
		<description>Hi Matt,

And here I was thinking I was the most original student game designer in the universe when I thought of making a USB breathalyser to affect game performance. Tsk tsk to me.

Though I know this post is pretty old, I was wondering if you ever got around to posting an instructable on how to construct such a device? We have a budget of $500 to spend on our project and I was hoping to avoid wasting $350 on piece that comes with a USB output. But it may be my only choice since my hardware hacking experience is pretty lame at best. 

Thank you for any help you can offer. This is truly an amazing work. 

- Nancy</description>
		<content:encoded><![CDATA[<p>Hi Matt,</p>
<p>And here I was thinking I was the most original student game designer in the universe when I thought of making a USB breathalyser to affect game performance. Tsk tsk to me.</p>
<p>Though I know this post is pretty old, I was wondering if you ever got around to posting an instructable on how to construct such a device? We have a budget of $500 to spend on our project and I was hoping to avoid wasting $350 on piece that comes with a USB output. But it may be my only choice since my hardware hacking experience is pretty lame at best. </p>
<p>Thank you for any help you can offer. This is truly an amazing work. </p>
<p>- Nancy</p>
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