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	<title>Comments on: Integrating Cocoa With Unity iPhone</title>
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	<link>http://biphenyl.org/blog/2009/01/23/integrating-cocoa-with-unity-iphone/</link>
	<description>Aromatic, organic, no longer associated with persistent environmental toxins?</description>
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		<title>By: Robert</title>
		<link>http://biphenyl.org/blog/2009/01/23/integrating-cocoa-with-unity-iphone/comment-page-1/#comment-9396</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Fri, 11 Jun 2010 17:04:50 +0000</pubDate>
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		<description>I&#039;m a little new to xCode and Unity but am trying to implement your solution.  Many thanks for sharing it.  What I&#039;m stuck on is how to create the .xib files.  Do they each have there own corresponding .h files, like is listed in the FBFrontendController.h in the #import statements?

Do you by chance have a whole xcode/unity project with the Flashbang frontend implemented for download?

Thanks again for sharing your work.

Robert</description>
		<content:encoded><![CDATA[<p>I&#8217;m a little new to xCode and Unity but am trying to implement your solution.  Many thanks for sharing it.  What I&#8217;m stuck on is how to create the .xib files.  Do they each have there own corresponding .h files, like is listed in the FBFrontendController.h in the #import statements?</p>
<p>Do you by chance have a whole xcode/unity project with the Flashbang frontend implemented for download?</p>
<p>Thanks again for sharing your work.</p>
<p>Robert</p>
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